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I
- id - Variable in class cs.eng1.piazzapanic.stations.Station
- Ingredient - Class in cs.eng1.piazzapanic.food.ingredients
- Ingredient(String, FoodTextureManager) - Constructor for class cs.eng1.piazzapanic.food.ingredients.Ingredient
- ingredientDispensed - Variable in class cs.eng1.piazzapanic.stations.IngredientStation
- IngredientStation - Class in cs.eng1.piazzapanic.stations
- IngredientStation(int, TextureRegion, StationUIController, StationActionUI.ActionAlignment, Ingredient) - Constructor for class cs.eng1.piazzapanic.stations.IngredientStation
- init() - Method in class cs.eng1.piazzapanic.chef.ChefManager
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Reset each chef to their original position when you load
- init() - Method in class cs.eng1.piazzapanic.ui.UIOverlay
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Reset values and UI to be in their default state.
- init(float, float) - Method in class cs.eng1.piazzapanic.chef.Chef
- init(FoodTextureManager) - Method in class cs.eng1.piazzapanic.food.CustomerManager
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Reset the scenario to the default scenario.
- inUse - Variable in class cs.eng1.piazzapanic.stations.Station
- isChopped - Variable in class cs.eng1.piazzapanic.food.ingredients.Ingredient
- isCooked - Variable in class cs.eng1.piazzapanic.food.ingredients.Ingredient
- isInputEnabled() - Method in class cs.eng1.piazzapanic.chef.Chef
- isPaused() - Method in class cs.eng1.piazzapanic.chef.Chef
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