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id - Variable in class cs.eng1.piazzapanic.stations.Station
 
Ingredient - Class in cs.eng1.piazzapanic.food.ingredients
 
Ingredient(String, FoodTextureManager) - Constructor for class cs.eng1.piazzapanic.food.ingredients.Ingredient
 
ingredientDispensed - Variable in class cs.eng1.piazzapanic.stations.IngredientStation
 
IngredientStation - Class in cs.eng1.piazzapanic.stations
 
IngredientStation(int, TextureRegion, StationUIController, StationActionUI.ActionAlignment, Ingredient) - Constructor for class cs.eng1.piazzapanic.stations.IngredientStation
 
init() - Method in class cs.eng1.piazzapanic.chef.ChefManager
Reset each chef to their original position when you load
init() - Method in class cs.eng1.piazzapanic.ui.UIOverlay
Reset values and UI to be in their default state.
init(float, float) - Method in class cs.eng1.piazzapanic.chef.Chef
 
init(FoodTextureManager) - Method in class cs.eng1.piazzapanic.food.CustomerManager
Reset the scenario to the default scenario.
inUse - Variable in class cs.eng1.piazzapanic.stations.Station
 
isChopped - Variable in class cs.eng1.piazzapanic.food.ingredients.Ingredient
 
isCooked - Variable in class cs.eng1.piazzapanic.food.ingredients.Ingredient
 
isInputEnabled() - Method in class cs.eng1.piazzapanic.chef.Chef
 
isPaused() - Method in class cs.eng1.piazzapanic.chef.Chef
 
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