A B C D F G H I L M N O P R S T U V Y 
All Classes All Packages

S

Salad - Class in cs.eng1.piazzapanic.food.recipes
 
Salad(FoodTextureManager) - Constructor for class cs.eng1.piazzapanic.food.recipes.Salad
 
setActionAlignment(StationActionUI.ActionAlignment) - Method in class cs.eng1.piazzapanic.ui.StationActionUI
 
setCurrentChef(Chef) - Method in class cs.eng1.piazzapanic.chef.ChefManager
Given a chef, update the state of the chefs to make sure that only one has input enabled.
setHalfCooked() - Method in class cs.eng1.piazzapanic.food.ingredients.Patty
 
setImageRotation(float) - Method in class cs.eng1.piazzapanic.stations.Station
 
setInputEnabled(boolean) - Method in class cs.eng1.piazzapanic.chef.Chef
 
setInputVector(float, float) - Method in class cs.eng1.piazzapanic.chef.Chef
Sets the input vector based on x and y, but ensuring that the vector is never greater than a length of 1
setIsChopped(boolean) - Method in class cs.eng1.piazzapanic.food.ingredients.Ingredient
 
setIsCooked(boolean) - Method in class cs.eng1.piazzapanic.food.ingredients.Ingredient
 
setPaused(boolean) - Method in class cs.eng1.piazzapanic.chef.Chef
 
setTime(float) - Method in class cs.eng1.piazzapanic.ui.Timer
 
SettingsOverlay - Class in cs.eng1.piazzapanic.ui
 
SettingsOverlay(PiazzaPanicGame) - Constructor for class cs.eng1.piazzapanic.ui.SettingsOverlay
 
show() - Method in class cs.eng1.piazzapanic.screens.GameScreen
 
show() - Method in class cs.eng1.piazzapanic.screens.HomeScreen
 
show() - Method in class cs.eng1.piazzapanic.ui.SettingsOverlay
 
show() - Method in class cs.eng1.piazzapanic.ui.TutorialOverlay
 
showActions(Station, List<StationAction.ActionType>) - Method in class cs.eng1.piazzapanic.ui.StationUIController
Display a set of actions for a given station.
showActions(List<StationAction.ActionType>) - Method in class cs.eng1.piazzapanic.ui.StationActionUI
Take a list of actions, clear the current visible buttons and replace them with one for every possible action and generate callbacks to the station.
showProgressBar() - Method in class cs.eng1.piazzapanic.ui.StationActionUI
Initialise and show the progress bar with 0 progress.
showProgressBar(Station) - Method in class cs.eng1.piazzapanic.ui.StationUIController
Display a progress bar for a station.
start() - Method in class cs.eng1.piazzapanic.ui.Timer
 
Station - Class in cs.eng1.piazzapanic.stations
 
Station(int, TextureRegion, StationUIController, StationActionUI.ActionAlignment) - Constructor for class cs.eng1.piazzapanic.stations.Station
 
StationAction - Class in cs.eng1.piazzapanic.stations
 
StationAction() - Constructor for class cs.eng1.piazzapanic.stations.StationAction
 
StationAction.ActionType - Enum in cs.eng1.piazzapanic.stations
 
StationActionUI - Class in cs.eng1.piazzapanic.ui
 
StationActionUI(Station, PiazzaPanicGame) - Constructor for class cs.eng1.piazzapanic.ui.StationActionUI
 
StationActionUI.ActionAlignment - Enum in cs.eng1.piazzapanic.ui
 
StationCollider - Class in cs.eng1.piazzapanic.stations
This is a collider that checks to see if the chef has entered its bounds.
StationCollider(ChefManager) - Constructor for class cs.eng1.piazzapanic.stations.StationCollider
 
stationImage - Variable in class cs.eng1.piazzapanic.stations.Station
 
StationUIController - Class in cs.eng1.piazzapanic.ui
The controller of all UI relating to all stations.
StationUIController(Stage, PiazzaPanicGame) - Constructor for class cs.eng1.piazzapanic.ui.StationUIController
 
stop() - Method in class cs.eng1.piazzapanic.ui.Timer
 
Subject<T> - Interface in cs.eng1.piazzapanic.observable
A Subject contains a list of registered observers which all receive the same value of type T whenever it is updated.
SUBMIT_ORDER - cs.eng1.piazzapanic.stations.StationAction.ActionType
 
A B C D F G H I L M N O P R S T U V Y 
All Classes All Packages