A B C D F G H I L M N O P R S T U V Y
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All Classes All Packages
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U
- uiController - Variable in class cs.eng1.piazzapanic.stations.Station
- UIOverlay - Class in cs.eng1.piazzapanic.ui
- UIOverlay(Stage, PiazzaPanicGame) - Constructor for class cs.eng1.piazzapanic.ui.UIOverlay
- update(Chef) - Method in class cs.eng1.piazzapanic.stations.Station
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Take the chef sent from the Subject and decide what interactions are possible.
- update(T) - Method in interface cs.eng1.piazzapanic.observable.Observer
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Lets the implementation of Observer deal with the new value that was set in the Subject.
- updateChefUI(Chef) - Method in class cs.eng1.piazzapanic.ui.UIOverlay
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Show the image of the currently selected chef as well as have the stack of ingredients currently held by the chef.
- updateOrderActions() - Method in class cs.eng1.piazzapanic.stations.RecipeStation
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Updates the current available actions based on the new customer's order
- updateProgress(float) - Method in class cs.eng1.piazzapanic.ui.StationActionUI
- updateProgressValue(Station, float) - Method in class cs.eng1.piazzapanic.ui.StationUIController
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Update progress bar for a station.
- updateRecipeCounter(int) - Method in class cs.eng1.piazzapanic.ui.UIOverlay
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Update the number of remaining recipes to be displayed.
- updateRecipeUI(Recipe) - Method in class cs.eng1.piazzapanic.ui.UIOverlay
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Show the current requested recipe that the player needs to make, the ingredients for that, and the number of remaining recipes.
- updateTimer() - Method in class cs.eng1.piazzapanic.ui.Timer
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Show the minutes and seconds correctly based on the total number of seconds that have passed.
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