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C

canGrabIngredient() - Method in class cs.eng1.piazzapanic.chef.Chef
 
checkRecipe(Recipe) - Method in class cs.eng1.piazzapanic.food.CustomerManager
Check to see if the recipe matches the currently requested order.
Chef - Class in cs.eng1.piazzapanic.chef
The Chef class is an actor representing a chef in the kitchen.
Chef(Texture, Vector2, ChefManager) - Constructor for class cs.eng1.piazzapanic.chef.Chef
 
ChefManager - Class in cs.eng1.piazzapanic.chef
The controller that handles switching control between chefs and tells them about the surrounding environment.
ChefManager(float, TiledMapTileLayer, UIOverlay) - Constructor for class cs.eng1.piazzapanic.chef.ChefManager
 
chefSprites - Variable in class cs.eng1.piazzapanic.chef.ChefManager
 
chefSubjects - Variable in class cs.eng1.piazzapanic.stations.Station
 
chefX - Variable in class cs.eng1.piazzapanic.chef.ChefManager
 
chefY - Variable in class cs.eng1.piazzapanic.chef.ChefManager
 
CHOP_ACTION - cs.eng1.piazzapanic.stations.StationAction.ActionType
 
ChoppingStation - Class in cs.eng1.piazzapanic.stations
The ChoppingStation class is a station representing the place in the kitchen where you chop lettuce and tomatoes to be used in making a salad
ChoppingStation(int, TextureRegion, StationUIController, StationActionUI.ActionAlignment, Ingredient[]) - Constructor for class cs.eng1.piazzapanic.stations.ChoppingStation
The constructor method for the class
clearAllObservers() - Method in interface cs.eng1.piazzapanic.observable.Subject
 
clearAllObservers() - Method in class cs.eng1.piazzapanic.stations.StationCollider
 
COOK_ACTION - cs.eng1.piazzapanic.stations.StationAction.ActionType
 
CookingStation - Class in cs.eng1.piazzapanic.stations
The CookingStation class is a station representing the place in the kitchen where you cook patties to be used in making burgers.
CookingStation(int, TextureRegion, StationUIController, StationActionUI.ActionAlignment, Ingredient[]) - Constructor for class cs.eng1.piazzapanic.stations.CookingStation
The constructor method for the class
create() - Method in class cs.eng1.piazzapanic.PiazzaPanicGame
 
createCheckbox(String, ButtonManager.ButtonColour) - Method in class cs.eng1.piazzapanic.ui.ButtonManager
Create a text button with certain parameters.
createImageButton(Drawable, ButtonManager.ButtonColour, float) - Method in class cs.eng1.piazzapanic.ui.ButtonManager
Create an image button with certain parameters.
createTextButton(String, ButtonManager.ButtonColour) - Method in class cs.eng1.piazzapanic.ui.ButtonManager
Create a text button with certain parameters.
cs.eng1.piazzapanic - package cs.eng1.piazzapanic
 
cs.eng1.piazzapanic.chef - package cs.eng1.piazzapanic.chef
 
cs.eng1.piazzapanic.food - package cs.eng1.piazzapanic.food
 
cs.eng1.piazzapanic.food.ingredients - package cs.eng1.piazzapanic.food.ingredients
 
cs.eng1.piazzapanic.food.recipes - package cs.eng1.piazzapanic.food.recipes
 
cs.eng1.piazzapanic.observable - package cs.eng1.piazzapanic.observable
 
cs.eng1.piazzapanic.screens - package cs.eng1.piazzapanic.screens
 
cs.eng1.piazzapanic.stations - package cs.eng1.piazzapanic.stations
 
cs.eng1.piazzapanic.ui - package cs.eng1.piazzapanic.ui
 
currentChefStackUpdated() - Method in class cs.eng1.piazzapanic.chef.ChefManager
Update the UI when the current chef's stack has been updated
currentIngredient - Variable in class cs.eng1.piazzapanic.stations.ChoppingStation
 
currentIngredient - Variable in class cs.eng1.piazzapanic.stations.CookingStation
 
CustomerManager - Class in cs.eng1.piazzapanic.food
 
CustomerManager(UIOverlay) - Constructor for class cs.eng1.piazzapanic.food.CustomerManager
 
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