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C
- canGrabIngredient() - Method in class cs.eng1.piazzapanic.chef.Chef
- checkRecipe(Recipe) - Method in class cs.eng1.piazzapanic.food.CustomerManager
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Check to see if the recipe matches the currently requested order.
- Chef - Class in cs.eng1.piazzapanic.chef
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The Chef class is an actor representing a chef in the kitchen.
- Chef(Texture, Vector2, ChefManager) - Constructor for class cs.eng1.piazzapanic.chef.Chef
- ChefManager - Class in cs.eng1.piazzapanic.chef
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The controller that handles switching control between chefs and tells them about the surrounding environment.
- ChefManager(float, TiledMapTileLayer, UIOverlay) - Constructor for class cs.eng1.piazzapanic.chef.ChefManager
- chefSprites - Variable in class cs.eng1.piazzapanic.chef.ChefManager
- chefSubjects - Variable in class cs.eng1.piazzapanic.stations.Station
- chefX - Variable in class cs.eng1.piazzapanic.chef.ChefManager
- chefY - Variable in class cs.eng1.piazzapanic.chef.ChefManager
- CHOP_ACTION - cs.eng1.piazzapanic.stations.StationAction.ActionType
- ChoppingStation - Class in cs.eng1.piazzapanic.stations
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The ChoppingStation class is a station representing the place in the kitchen where you chop lettuce and tomatoes to be used in making a salad
- ChoppingStation(int, TextureRegion, StationUIController, StationActionUI.ActionAlignment, Ingredient[]) - Constructor for class cs.eng1.piazzapanic.stations.ChoppingStation
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The constructor method for the class
- clearAllObservers() - Method in interface cs.eng1.piazzapanic.observable.Subject
- clearAllObservers() - Method in class cs.eng1.piazzapanic.stations.StationCollider
- COOK_ACTION - cs.eng1.piazzapanic.stations.StationAction.ActionType
- CookingStation - Class in cs.eng1.piazzapanic.stations
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The CookingStation class is a station representing the place in the kitchen where you cook patties to be used in making burgers.
- CookingStation(int, TextureRegion, StationUIController, StationActionUI.ActionAlignment, Ingredient[]) - Constructor for class cs.eng1.piazzapanic.stations.CookingStation
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The constructor method for the class
- create() - Method in class cs.eng1.piazzapanic.PiazzaPanicGame
- createCheckbox(String, ButtonManager.ButtonColour) - Method in class cs.eng1.piazzapanic.ui.ButtonManager
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Create a text button with certain parameters.
- createImageButton(Drawable, ButtonManager.ButtonColour, float) - Method in class cs.eng1.piazzapanic.ui.ButtonManager
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Create an image button with certain parameters.
- createTextButton(String, ButtonManager.ButtonColour) - Method in class cs.eng1.piazzapanic.ui.ButtonManager
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Create a text button with certain parameters.
- cs.eng1.piazzapanic - package cs.eng1.piazzapanic
- cs.eng1.piazzapanic.chef - package cs.eng1.piazzapanic.chef
- cs.eng1.piazzapanic.food - package cs.eng1.piazzapanic.food
- cs.eng1.piazzapanic.food.ingredients - package cs.eng1.piazzapanic.food.ingredients
- cs.eng1.piazzapanic.food.recipes - package cs.eng1.piazzapanic.food.recipes
- cs.eng1.piazzapanic.observable - package cs.eng1.piazzapanic.observable
- cs.eng1.piazzapanic.screens - package cs.eng1.piazzapanic.screens
- cs.eng1.piazzapanic.stations - package cs.eng1.piazzapanic.stations
- cs.eng1.piazzapanic.ui - package cs.eng1.piazzapanic.ui
- currentChefStackUpdated() - Method in class cs.eng1.piazzapanic.chef.ChefManager
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Update the UI when the current chef's stack has been updated
- currentIngredient - Variable in class cs.eng1.piazzapanic.stations.ChoppingStation
- currentIngredient - Variable in class cs.eng1.piazzapanic.stations.CookingStation
- CustomerManager - Class in cs.eng1.piazzapanic.food
- CustomerManager(UIOverlay) - Constructor for class cs.eng1.piazzapanic.food.CustomerManager
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